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Mégalopolis Extensions Pack FR

7.083333

With your team's careful guidance, the city and the countryside are expanding and converging. With everything growing at a breakneck pace, you are now tasked with managing the entire region!

A 6-card combo pack that allows you to combine Sprawlopolis and Agropolis.

Unlike the original rules for both standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 2 scoring conditions. Then, a 3rd card is drawn at random from the 6-card combo pack to reveal the 3rd and final scoring condition. A separate card from this pack is used as the starting tile, displaying 2 "blocks" from those terrains included in each game respectively.

On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 1 to discard. In this way, both game decks with run out at the same rate. End game occurs after the last 2 cards are drawn and played/discarded.

Players score for the largest 2 block groups from each game, lose points for individual roads, and score/lose points according to the 3 scoring condition cards.

—description from the publisher

Quantity

  • MATBUT100097
  • MATAGOT

With your team's careful guidance, the city and the countryside are expanding and converging. With everything growing at a breakneck pace, you are now tasked with managing the entire region!

A 6-card combo pack that allows you to combine Sprawlopolis and Agropolis.

Unlike the original rules for both standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 2 scoring conditions. Then, a 3rd card is drawn at random from the 6-card combo pack to reveal the 3rd and final scoring condition. A separate card from this pack is used as the starting tile, displaying 2 "blocks" from those terrains included in each game respectively.

On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 1 to discard. In this way, both game decks with run out at the same rate. End game occurs after the last 2 cards are drawn and played/discarded.

Players score for the largest 2 block groups from each game, lose points for individual roads, and score/lose points according to the 3 scoring condition cards.

—description from the publisher

Approx. Weight 0.050000 kg

Product Details

MATBUT100097

Data sheet

AUTHOR(S)
Danny Devine, Jason Tagmire, Steven Aramini
ARTIST(S)
Danny Devine
PLAYERS COUNT
1
2
3
4
FROM AGE
8+
LANGUAGES
FR
DURATION IN MINUTES
15
BARCODE / ISBN
3760372230975
PUBLISHER
Matagot
COLLECTION
Button Shy
DATE DE SORTIE
2023-05-05
SIZE OF THE GAME BOX
105 x 75 x 3 mm
WEIGHT OF THE GAME BOX
0.044 kg
PCB
100.0
CARTON SIZE
18.50 x 41.50 x 16.00 cm
AVAILABILITY
2023, December 1st
GAME MECHANICS
Co-op
Tile Placement
layering
THEME
City Building
co-op
solo