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Dom Pierre EN-DE

€59.95
Tax included

Throughout the 18th century, several "champagne houses" — or Champagne Maisons — were founded, and a new business dynamic grew in the region. These houses replaced small farm and monastery production in leading the evolutionary process of champagne, and by planting more vineyards or buying grapes from other producers or both, they mastered the specialization. To promote their product, the houses hired sales agents to take samples of their champagne wines to the Royal Courts of Europe, a crucial factor in generating the glamorous fashion of drinking champagne.

Despite production growth, improved quality, and increasing popularity, trade did not reach spectacular rates during the 19th century — which is why the game Dom Pierre is much more about winning prestige than earning money. In the game, you are responsible for one of the oldest Champagne Maisons, producing and selling wine all over Europe, not to mention the other side of the Atlantic. The local economy will be boosted, employment increased, and your brand will become universally recognized.

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  • PUPDOP001488
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Throughout the 18th century, several "champagne houses" — or Champagne Maisons — were founded, and a new business dynamic grew in the region. These houses replaced small farm and monastery production in leading the evolutionary process of champagne, and by planting more vineyards or buying grapes from other producers or both, they mastered the specialization. To promote their product, the houses hired sales agents to take samples of their champagne wines to the Royal Courts of Europe, a crucial factor in generating the glamorous fashion of drinking champagne.

Despite production growth, improved quality, and increasing popularity, trade did not reach spectacular rates during the 19th century — which is why the game Dom Pierre is much more about winning prestige than earning money. In the game, you are responsible for one of the oldest Champagne Maisons, producing and selling wine all over Europe, not to mention the other side of the Atlantic. The local economy will be boosted, employment increased, and your brand will become universally recognized.

To make all this happen will require a chain of actions that starts in your vineyard. You will need to look for continuous improvement, constantly react to your opponents, and optimize your choices to build the most prestigious Champagne Maison. In game terms, on a turn you move up a disc on the winery game board and perform an action, with the actions become more powerful as the game progresses. You will plant in the vineyards, harvest crops, buy grapes from neighbors, make wines in your cellar (some more valuable than others), allocate salespeople on four market routes and workers in the vineyard and cellar, and acquire the necessary accessories to improve production.

Plant, harvest, produce and sell. Distribute your best champagne all over the world!

Approx. Weight 2.090000 kg

Product Details

PUPDOP001488

Data sheet

AUTHOR(S)
Costa
Rôla
ARTIST(S)
James Churchill
Olivier Fagnère
PLAYERS COUNT
2
3
4
FROM AGE
12+
LANGUAGES
DE
EN
DURATION IN MINUTES
60 min.
BARCODE / ISBN
6310802134884
PUBLISHER
Pile Up Games
COLLECTION
Dom Pierre
SIZE OF THE GAME BOX
270 x 360 x 60 mm
WEIGHT OF THE GAME BOX
1.900 kg
PCB
6.0
GAME MECHANICS
Action Points
Contracts
Placement d'ouvriers
THEME
Economic
farming
HS CODE
95049080
Sirlin Games
Inside Up Games Cover Artwork