Its use is extremely simple but will bring a great replayability forcing players to anticipate or being surprised by some unexpected weather changes.
At the beginig of a game, put 4 meteo cards face down next to the timeline. Each card will have an influence on the 6 time spaces next to it.
Then, the first card is flipped face up and the battle can begin. The other cards will be flipped as soon as a player enter their area. when both players have left an area, the corresponding card is replaced by another from the meteo pile face down.
The rain: when you start your turn in this area, spend 2h to activate a troop card instead of 1h.
Sun shine: when you start your turn in this area, play your turn normally.
Smog: when you start your turn in this area, during a combat, you skip the shooting phase.
Storm: when you start your turn in this area, you can only play your clan cards face down.
Snow: when you start your turn in this area, discard 1 troop card in each of your assault area.
With this very first expansion you will be able to add meteorological events to your battles.
Product Details
Data sheet
- PLAYERS COUNT
- 1
2 - FROM AGE
- 14+
- LANGUAGES
- EN
- DURATION IN MINUTES
- 40 min.
- BARCODE / ISBN
- 3760251090119
- PUBLISHER
- The Red Joker Games
- COLLECTION
- Fortresses & Clans
- WEIGHT OF THE GAME BOX
- 0.050 kg
- GAME MECHANICS
- Draft
action queue - THEME
- medieval